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- Go Packages
- Import Statements
- File Organization
Deeper Into Go
- Project Overview
- New Project Folder
- Variable Declarations
- Functions and Return Types
- Slices and For Loops
- OO Approach vs Go Approach
- Custom Type Declarations
- Receiver Functions
- Creating a New Deck
- Slice Range Syntax
- Multiple Return Values
- Byte Slices
- Deck to String
- Joining a Slice of Strings
- Saving Data to the Hard Drive
- Reading From the Hard Drive
- Error Handling
- Shuffling a Deck
- Random Number Generation
- Testing With Go
- Writing Useful Tests
- Asserting Elements in a Slice
Organizing Data With Structs
- Structs in Go
- Defining Structs
- Declaring Structs
- Updating Struct Values
- Embedding Structs
- Structs with Receiver Functions
- Pass By Value
- Structs with Pointers
- Pointer Operations
- Pointer Shortcut
- Reference vs Value Types
Maps
- What’s a Map?
- Manipulating Maps
- Iterating Over Maps
- Differences Between Maps and Structs
Interfaces
- Purpose of Interfaces0
- Problems Without Interfaces
- Interfaces in Practice
- Rules of Interfaces
- Extra Interface Notes
- The HTTP Package
- Reading the Docs
- More Interface Syntax
- Interface Review
- The Reader Interface
- More on the Reader Interface
- Working with the Read Function
- The Writer Interface
- The io.Copy Function
- The Implementation of io.Copy
- A Custom Writer
Channels and Go Routines
- Website Status Checker
- Printing Site Status
- Serial Link Checking
- Go Routines
- Theory of Go Routines
- Channels
- Channel Implementation
- Blocking Channels
- Receiving Messages
- Repeating Routines
- Alternative Loop Syntax
- Sleeping a Routine
- Function Literals
- Channels Gotcha
- Channels and Go Routines
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